The Move definitely draws significant inspiration from the Wii, and when it was formally unveiled at Game Developers Conference, many were quick to make that comparison. However, it became quickly apparent that the system expands upon the Wii by incorporating a wider array of motion tracking technologies. The Wii relies on infrared and built-in accelerometers to detect motion, orientation, and tilt with pretty solid results, but the Move adds angular rate sensors, magnetometers, and LED marker tracking to the mix for true one-to-one tracking.
The system uses real-time motion data from the inertial sensors built into the Move controller, and combines it with information that determines its position on a three-dimensional plane using the PlayStation Eye. It may look silly, but the glowing orb at the top of the controller is actually the key to the Move's precision. The camera uses the illuminated orb as a means of determining the distance of the Move controller from the screen by using its size within its field of view as a gauge.
FUCK WII COMPARISONS. CUZ THEY DID MOTION GAMING WAAAAAY BETTER THAN NINTENDO.
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